![]() Army of the Dead damage of ghouls reduced by 25%.Raise Dead (Main Ghoul) damage increased by 10%.While this change doesn’t completely rectify the situation it should help reduce some of it. Developers’ note: At the moment Unholy has access to multiple sources of Haste that can make their opener a little unwieldly which often leads to an abundance of wasted resources.Unholy Assault now increases all damage dealt by 20% (was granting 20% Haste for 20 seconds).We fully expect Unholy will still excel in their Gargoyle windows but they should now also have a little more impact outside of it as well. ![]() The goal with these changes is to reduce their 3 minute burst while increasing their rotational damage and giving more impact to their 45 second windows which should allow for an overall more healthy damage profile across a fight. Unholy has some of the highest burst in the game which means most of their damage profile needs to be tuned around that window. Developers’ note: In Guardians of the Dream we are looking to redistribute Unholy’s damage profile.Healing Throughput and Mana Generation in Guardians of the Dream.
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